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Pluralsight - Cross Platform Game Development with MonoGame (2012)

Posted By : house23 | Date : 09 Sep 2012 09:21:18 | Comments : 0 |
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Pluralsight - Cross Platform Game Development with MonoGame (2012)
WMV | WMV3 129kbps | English | 1024x768 | 15fps | 3h 28mins | WMA2 stereo 128kbps | 409 MB
Genre: Video Training

Cross platform game development can be very difficult; this course will teach you how to make it as easy as possible. You will learn how to use MonoGame to develop XNA based games that will run on Windows, Android, iOS and more. In this course we will cover some basic game development concepts as we create a basic Pong clone. We will then take that game and get it to work on iOS, Android and WP7. If you are thinking about getting into game development or have always been interested in the subject, this is a great way to start. This is a beginner course that doesn't require you to know anything about game development.

Introduction to MonoGame 00:25:56
Course Introduction 00:32
What This Course Covers 01:39
Overview of Game Development 03:24
Course Goals 01:17
What is XNA? 01:39
What is MonoGame? 04:51
Why MonoGame? 04:04
How MonoGame Works 02:44
Installing 02:24
The MonoGame Project 02:56
Summary 00:26

Building a Pong Clone 00:54:50
Introduction 00:40
Pong Basics 01:03
Breaking Apart the Game 01:44
Building the Paddle Overview 01:59
Drawing the Paddle 02:08
Demo: Building the Paddle 04:52
Refactoring to use Sprite 07:46
Making the Paddle Movable 02:51
Demo: Making the Paddle Movable 07:30
Restricting the Paddle 02:16
Demo: Restricting the Paddle 05:31
Making a Ball 01:22
Demo: Making a Ball 08:13
Firing the Ball 05:57
Summary 00:58

Finishing the Pong Clone 00:51:25
Introduction 01:08
Keeping the Ball in Bounds 02:15
Reflecting the Ball 05:29
Adding a Computer Player 02:25
Implementing the Computer Paddle 03:25
Moving the Computer Paddle 08:46
Collision Detection Basics 02:02
Implementing Collision Detection 03:05
Scoring 03:17
Drawing the Score 09:32
Updating the Score 04:02
AI 01:44
Implementing Basic AI 02:41
Summary 01:34

Running on Android 00:28:06
Introduction 00:40
Overview 01:30
Mono for Android 01:45
Installing Mono for Android 00:57
Creating the Project 02:08
Linking the Code 01:56
Getting Ready to Run 02:55
Running on a Device 00:42
Touch Controls 01:35
Implementing Dragging 09:18
Implementing Tap 02:34
Firing the Ball 00:22
Backwards Compatibility 01:08
Summary 00:36

Running on iOS 00:31:22
Introduction 00:51
Prerequisites 01:11
The Basic Plan 01:06
MonoTouch 01:58
Creating the Project 02:08
Getting MonoGame 02:09
Adding MonoGame 02:25
Launching the Game 03:31
The Velocity Problem 03:33
Fixing Velocity 05:06
Touch Issue 01:21
No Keyboard 03:39
Fixing the Ball 01:28
Summary 00:56

Running on WP7 and More 00:16:08
Introduction 00:53
Basic Plan 01:15
Installing WP7 SDK 01:48
Creating the Project 01:57
Linking Files 03:11
Launching the Game 02:25
Back to Windows 7 01:23
Other Platforms 02:43
Summary 00:33

Mediainfo:

Format : Windows Media
File size : 14.6 MiB
Duration : 7mn 29s
Overall bit rate mode : Variable
Overall bit rate : 273 Kbps
Maximum Overall bit rate : 458 Kbps
Movie name : Untitled
Encoded date : UTC 2012-07-29 00:23:12.595
Video #2
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Codec ID/Info : Windows Media Video 9
Codec ID/Hint : WMV3
Description of the codec : Windows Media Video 9
Duration : 7mn 29s
Bit rate mode : Variable
Bit rate : 129 Kbps
Width : 1 024 pixels
Height : 768 pixels
Display aspect ratio : 4:3
Frame rate : 15.000 fps
Resolution : 24 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.011
Stream size : 6.91 MiB (47%)
Language : English (US)
Audio #1
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Format : WMA2
Format profile : L1
Codec ID : 161
Codec ID/Info : Windows Media Audio 2
Description of the codec : Windows Media Audio 9.2 - 128 kbps, 44 kHz, stereo (A/V) 1-pass CBR
Duration : 7mn 29s
Bit rate mode : Constant
Bit rate : 128 Kbps
Channel(s) : 2 channels
Sampling rate : 44.1 KHz
Resolution : 16 bits
Stream size : 6.86 MiB (47%)
Language : English (US)







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