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Impromptu card magic - by Aldo Colombini Volume 1-6 (2005-2008)

Posted By : alexov85 | Date : 03 Sep 2011 08:36:43 | Comments : 0 |
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Impromptu card magic - by Aldo Colombini Volume 1-6 (2005-2008)
Volume 1-3 | English | 352x240 | DivX 5 | 1215 Kbps | 44.1 KHz | MP3 | 2 ch | 192 Kbps | Vol.1-3 size 1.64 GB
Volume 4-6 | English | 640x480 | VC-1 | 1053 Kbps | 44.1 KHz | WMA | 2 ch | 128 Kbps | Vol.4-6 size 2.02 GB
Card tricks, Magic

This six volume set of DVDs can save your life, well not literally, although you never know. The set includes 90 impromptu card routines that can be performed at anytime, anyplace and with any deck of cards.


The list of contributors is a whose who in card magic. You will learn magic created by: J.K. Hartman, Roy Walton, Robert E. Neale, Richard Vollmer, Max Maven, Peter Duffie, Karl Fulves, Daryl, Paul Gordon, Marty Kane, Tom Daugherty, Mike Rogers, Harry Lorayne, Stewart James, Paul Swinford, Shigeo Futagawa, Gary Ouellet, Bob King, Tom Craven, Jack Avis, Robin Robertson, Stephen Tucker, Ryan Matney, and of course Aldo Colombini who performs and teaches everything using his entertaining teaching style.

The best part of these routines is that are purposely easy to learn and easy to perform. Most use practically no sleight-of-hand.

About each Volume

Card magic you can do anytime, anywhere, at a moment's notice. All you need is any deck of cards and you're ready to perform high-impact routines.
Impromptu Card Magic includes fifteen easy to learn, easy to perform routines. No gimmicks, no setups, no difficult sleight of hand. This is amazing card magic with maximum effect, even though many of the routines are so easy they could be considered self-working.
Don't let the simplicity of methods give you the wrong impression. The routines taught are professional caliber and can easily entertain and fool the most knowledgeable audiences.

Volume 1
Routines performed and explained:
Quick & Direct (Harry Lorayne): A selected card is found by the process of elimination.
Trost And Us (Mike Rogers): A demonstration of a human scale has you cut the exact amount of cards that a spectator has randomly cut.
Family Reunion (Aldo Colombini): The Jacks, Queens and Kings are shuffled and cut. A spectator selects one of the cards and its mate is found by a process of elimination. As a surprise ending all of the cards have now found their mates.
The Nervous Ace (Tom Daugherty): A freely selected card is named as the spectator miscalls it while going through the deck.
The Great Thirstin (Marty Kane): A card found from a spectator's packet matches your prediction.
A Lucky Card (Richard Vollmer): The four Aces are lost in the deck by a spectator and are found by spelling to them, with the last Ace being found using your Lucky Card.
More Lies (Robert E. Neale): A spectator thinks of a King or a Queen. Their card is found using a lie detector theme that always corrects their lies and finds their selection.
Duck And Deal (Aldo Colombini): The total of a spectator's two selections is used to determine the size of a packet that finds a previously selected card.
Twinkey (J.K. Hartman): You find two selected cards under seemingly impossible conditions.
Count On Them (Aldo Colombini): Four cards disappear, one at a time, from a packet of five. The remaining card is the selection.
Dancing (Aldo Colombini): A selected card is found by spelling the name of the spectator who chose it.
Vintage (Aldo Colombini): Three cards are used as indicators to find the selection. One of the indicators, which surprisingly was the selection, vanishes and appears face up in the middle of the deck.
Aria (Aldo Colombini): Four Aces are each covered by three cards. The packets and Aces are now lost in the deck. The fourth packet with the previously named Ace is magically shown to contain all four aces.
Backfire (Aldo Colombini): The four Kings are lost in the deck. The deck is shuffled face up and face down. A spectator takes an indifferent card and uses it as a magic wand by waving it over the deck. Magically the entire deck is now facing the same way except for three Kings. The indifferent card, which has remained in the spectator's hand, magically turns into the fourth King.
Sarabanda (Aldo Colombini): A spectator cuts the two Jacks, face-up, into the deck. When the deck is spread the two Jacks are found next to the two previously selected cards.

Volume 2
Routines performed and explained:
Small Talk (Richard Vollmer): The spectator thinks of a card at a selected number that is found in a surprising way.
Come Together (Jay Sankey & David Acer): Acting as the magician the spectator has two cards selected and lost in the deck. Without any interference from the magician the spectator magically locates both selections.
The Magic Lesson (Roy Walton): The four Aces are mixed into a small packet of cards. All the cards are now blindly eliminated leaving only the four aces in your hand.
4-5-6 (Al Thatcher): A selected card is lost in the deck and found while the spectator is dealing the cards.
Sloshed Or Sober (Paul Gordon): A selected card matches a prediction while the card used to locate the selection also finds its mate.
Jackula (Michael De Marco): The two Jacks hunt through a small packet of cards capturing the selected card.
The Cape Canaveral Trick (Paul Swinford): Counting through the deck in a rocket launch sequence a card is found which matches a prediction that was in full view.
Silent Fall (Aldo Colombini): A prediction card is placed on the table. A signed selection vanishes from between the four aces. When the prediction card is shown to be the signed selection.
Countdown Location (George McBride): A selected card appears at a selected number.
Divertimento (Aldo Colombini): The cards are shuffled face up and face down. When the cards are spread on the table all of them are facing the same way except for your magic card, which is surrounded by the two selections.
One For All (Aldo Colombini): A freely selected card completes the three prediction cards to make a four of a kind.
Back Up (Aldo Colombini): Two selections magically reverse themselves in the middle of the deck.
Elevon (Aldo Colombini): An elevator routine where the Ace, two and three of Spades rise from the middle of the deck to the top. As a surprise climax the cards are added to form a six of Spades while in the spectator's hand.
ESP Numbers (Aldo Colombini): One of ten cards is selected and mixed. It is found by spelling to a spectator's name. As the ten cards are dealt in pairs on the table their total in every case equals nine, which matches your prediction.
Maestoso (Aldo Colombini): A selected card vanishes from between the two Kings that were placed inside a cardcase.

Volume 3
Routines performed and explained:
Topsy-Turvy Location (Stewart Judah): An impossible location where a selected card is placed back in the deck and the cards are shuffled face down and face up. You slide out one of the face down cards and it is the selection.
Dreamers Ball (Gavin Ross): The two red Aces capture a selected card.
Untouched (Daryl): The spectator has you select a card and then he arrives at one himself. The two match perfectly.
Surprise Poker (Aldo Colombini): Eight cards are used for a Poker demonstration where the spectators amazingly separate them into two Royal Flushes that are missing the Kings. The missing Kings are then found by cutting to them.
Comedy Spelling (Aldo Colombini): A selected card is found by spelling some funny phrases.
Two Selected Cards (Stewart Judah): Two selected cards are hopelessly lost and are then found in an impossible elimination process guided by a spectator.
Telemental (Bob King): An impossible card location and revelation that can be performed over the phone.
Money Power (Roy Walton): Ten pairs of cards are placed on the table. You and a spectator each place a coin on one of the pairs. The two selected packets are mated while all others do not match. Furthermore all four cards form a four-of-a-kind.
Another Aussie (Tom Craven): Spectators continue to eliminate cards from a small packet until only one card is left. The arrived at card matches your prediction that was in full view.
The Jamesway Connection (Peter Duffie & Robin Robertson): A multiphase routine where selected cards are continually mixed into a small packet but are found under sympathetic and impossible conditions.
Adagio (Aldo Colombini): The top cards of four packets give clues to the identity of a selected card. Unfortunately all the clues are wrong until the card is produced and its three mates are found face up in the combined packets.
Midnight (Aldo Colombini): The two black Kings jump from one half of the deck to another where they sandwich the selected card.
Switch-King (Aldo Colombini): The four Kings are used to find two selections. Amazingly and surprisingly two of the Kings capture two facedown cards that turn out to be the other two kings while the selections are found on the table where the Kings were supposed to be.
Moderato (Aldo Colombini): A spectator's card vanishes from the deck. After some magical byplay it is found by spelling its name.
Full Speed Ace (Aldo Colombini): The four Aces are used as aides to identify a selected card but surprisingly the final ace changes into the selection.

Volume 4
Routines performed and explained:
Vortex (Aldo Colombini): A selected card appears between two Kings and vanishes just as magically to be found face up in the middle of the deck.
Transcendent Transposition (Tom Dougherty): The Ace of Spades is placed face down between the two red Aces. The Ace magically changes into the selected card while appearing face down in the face up deck.
Action (Aldo Colombini): Two selected cards are found in an instant.
Magician (Peter Duffie): A spectator cuts the deck into three piles and eliminates two of them. The remaining pile is cut into three and each is handed to a spectator to shuffle and remember the bottom card. Each spectator then finds his own card by spelling and dealing.
Hunting Season (Aldo Colombini): Four cards are placed on the table face down and the spectator decides which is a mate to your selection. It of course matches but when the other three cards are revealed they are the three aces with the four Ace appearing between your mates.
Cheat Feat (Karl Fulves): Two spectators deal Poker hands and remember a card in them. You then shuffle the cards through each other separating the reds from the blacks and leaving their cards the only odd cards in each packet.
Beyond Borders (Aldo Colombini): Four Kings are shown and two cards are selected. Based on the spectator's choice two of the Kings are placed face up in the deck and two are placed face down on the table. Amazingly when the deck is spread two cards appear between the kings – they are the other two kings while the two selections are now on the table where the kings were moments ago.
Pop-Hoff! (Ryan Matney): Four Aces are placed on the table and a card is selected. After everything is regrouped the Ace that corresponds with the selected card is produced and the selected card has taken its place in the deck.
Your Best (Aldo Colombini): A selected card matches three prediction cards that were in full view throughout.
Here We Go Again (Peter Duffie): The Kings and Queens are removed from the deck and are mixed by the spectators. You then spell "marry" to separate the cards into pairs that end up with the mates matching in suite.
Do As I Do (Rich Cowley): You and a spectator each get half a deck. You each remove one card and they match.
Strike A Match (Richard Vollmer): Two packets of thirteen cards are handed to two spectators and you announce your lucky card. The spectators deal the cards to find their lucky card. The two lucky cards are added to count down to your lucky card.
Lasting (Aldo Colombini): Sixteen cards are mixed and two of them are selected. You deal the remaining cards into three packets. The top three cards of those packets are mates to the first selection. Everything is gathered and when the cards are spread three cards are face up which match the second selection.
Importanten (Howard Adams): Eight cards are mixed by the spectators and are dealt in pairs on the table. You then introduce a ten and tap the four pairs. When they are turned over the pairs all equal ten when added.
Jet Black (Aldo Colombini): Two cards are produced and neither one is the selection but when they are added together they give the location of the selection.

Volume 5
Routines performed and explained:
Simpl'Ace'Ty (Stephen Jones): Four aces are lost in the deck, the spectators cut as often as they want and you immediately find all four aces in different ways.
Parity Prediction (Reinhard Mьller): A card is placed face down between two black jacks. A card is selected and lost in the deck and later ends up between the two Jacks.
The Truth Shall Set You Free (Peter Duffie): Using nine cards as a lie detector you find the selected card.
Sweet Sixteen (Michael De Marco): Three random cards are used to find a selection.
Prophetic Numbers (Aldo Colombini): The spectator mixes a packet of cards face up and face down. When the packet is spread two cards are face up which give the value of the card and it's location in the deck.
World Class (J. K. Hartman): The spectator amazingly separates red and black cards without looking at the faces.
Spell The Name (Aldo Colombini): A card is looked at and you divine its identity by spelling to it and all of its mates using the name that a spectator supplies.
My Dear Holmes (Stephen Tucker): A spectator cuts to three cards that match your predictions.
Prime Cut (Aldo Colombini): A card is looked at in the deck. Two Jacks are then used to capture it.
The Magic Shuffle (Peter Duffie): Three spectators remove five cards each and think of one of them. You then shuffle the combined cards and spell to their selections.
Topsy-Turvy Twosome (Tom Daugherty): As your back is turned two spectators select cards and lose them in the deck. You then immediately cut to the two selections.
Witchcraft (Andrй Robert): Using an arrived at number the spectator counts down to a card in the deck which happens to match your prediction.
Universal Speller (Max Maven): A spectator thinks of any word and remembers the card that it spells to. You then spell a phrase and the card arrived at is the selection.
Doorstep Aces (Paul Gordon): Three selected cards are lost in the deck. The four Aces are placed face up in the deck and after a mixing sequence the three selections end up sandwiched between the aces.
Predict O’Clock (Aldo Colombini): Two cards are placed on the table. The spectator thinks of an hour and you form a clock dial using two cards for each hour. The spectator names his favorite hour and the two cards at his favorite hour match the two selections.

Volume 6
Routines performed and explained:
Guatemala (Aldo Colombini): Two cards are selected and placed between four kings. The cards vanish from between the kings and appear face up in the middle of the deck.
Thirteen Down (Peter Duffie): You show the spectator a prediction that tells him where his selected card is in the deck.
Acapulco (Aldo Colombini): A card is selected and lost in the deck. A second spectator selects a number and counts down to that number to find the original selection.
Pair Faced (J. K. Hartman): A spectator cuts to a card that matches a prediction that was in full view.
Atlantis (Aldo Colombini): Two Kings are used to find a selected card after the deck is shuffled face up and face down. Magically the Kings turn to be the only face up cards with the selection between them.
Ambitious 1-2-3-4 (Roy Walton): A card is selected and the Ace through four are used in a routine where they keep rising to the top. As a kicker ending one of them changes places with the selection.
Toccata (Aldo Colombini): A selected card is apparently found through luck, but when it is reversed is turns out to be the card that was placed aside at the beginning, while the card that was in full view turns into the selection.
Bottoming Out Today (Marty Kane): A funny routine where two cards are selected and you start spelling the days of the week until you reach today and find the two selections.
Dual Zone (Aldo Colombini): Two mates are shown. One is placed in the deck the other on the table and they instantly change places.
Central Reservation (Peter Duffie): A prediction is made and a card is selected. Amazingly they match.
Persu-Ace-Ive (J. K. Hartman): Four Aces are are placed in different parts of the deck. One of them is placed face up in the middle. When the deck is spread all the Aces are now together and face up.
False Memory (Aldo Colombini): The deck is split in half and two cards are exchanged. When the deck is spread the two exchanged cards are now face up in the middle with the previously selected card between them.
Matched! (Robin Robertson): Two cards are selected and placed between two face up cards for safe keeping. Amazingly the two cards used to protect the selections signal what the selections turn out to be.
Eight Bites Is Enough (Jack Avis): A spectator points to one of eight cards and you quickly divine it one attribute at a time.
Match Them Up (Karl Fulves): Sixteen cards are mixed and cut. Eight of the cards are initialed, mixed and dealt into two packets. A packet of signed cards and a packet of unsigned cards. When the top two cards of each packet are revealed they are seen to match – every card in the two packets now matches in value.


Run time: ~8 hours








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